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#jinja2: lstrip_blocks: "True"
bridge:
# Domain part of the bridge, e.g. matrix.org
domain: {{ matrix_appservice_discord_bridge_domain|to_json }}
# This should be your publically facing URL because Discord may use it to
# fetch media from the media store.
homeserverUrl: {{ matrix_appservice_discord_bridge_homeserverUrl|to_json }}
# Interval at which to process users in the 'presence queue'. If you have
# 5 users, one user will be processed every 500 milliseconds according to the
# value below. This has a minimum value of 250.
# WARNING: This has a high chance of spamming the homeserver with presence
# updates since it will send one each time somebody changes state or is online.
presenceInterval: 500
# Disable setting presence for 'ghost users' which means Discord users on Matrix
# will not be shown as away or online.
disablePresence: {{ matrix_appservice_discord_bridge_disablePresence|to_json }}
# Disable sending typing notifications when somebody on Discord types.
disableTypingNotifications: false
# Disable deleting messages on Discord if a message is redacted on Matrix.
disableDeletionForwarding: false
# Disable portal bridging, where Matrix users can search for unbridged Discord
# rooms on their Matrix server.
disablePortalBridging: {{ matrix_appservice_discord_bridge_disablePortalBridging|to_json }}
# Enable users to bridge rooms using !discord commands. See
# https://t2bot.io/discord for instructions.
enableSelfServiceBridging: {{ matrix_appservice_discord_bridge_enableSelfServiceBridging|to_json }}
# Disable sending of read receipts for Matrix events which have been
# successfully bridged to Discord.
disableReadReceipts: false
# Disable Join Leave echos from matrix
disableJoinLeaveNotifications: false
# Disable Invite echos from matrix
disableInviteNotifications: false
# Disable Room Topic echos from matrix
disableRoomTopicNotifications: false
# Auto-determine the language of code blocks (this can be CPU-intensive)
determineCodeLanguage: false
# MXID of an admin user that will be PMd if the bridge experiences problems. Optional
adminMxid: {{ matrix_admin | to_json }}
# The message to send to the bridge admin if the Discord token is not valid
invalidTokenMessage: 'Your Discord bot token seems to be invalid, and the bridge cannot function. Please update it in your bridge settings and restart the bridge'
# Authentication configuration for the discord bot.
auth:
clientID: {{ matrix_appservice_discord_client_id | string|to_json }}
botToken: {{ matrix_appservice_discord_bot_token|to_json }}
# You must enable "Privileged Gateway Intents" in your bot settings on discord.com (e.g. https://discord.com/developers/applications/12345/bot)
# for this to work
usePrivilegedIntents: {{ matrix_appservice_discord_auth_usePrivilegedIntents|to_json }}
logging:
# What level should the logger output to the console at.
console: "warn" #silly, verbose, info, http, warn, error, silent
lineDateFormat: "MMM-D HH:mm:ss.SSS" # This is in moment.js format
# files:
# - file: "debug.log"
# disable:
# - "PresenceHandler" # Will not capture presence logging
# - file: "warn.log" # Will capture warnings
# level: "warn"
# - file: "botlogs.log" # Will capture logs from DiscordBot
# level: "info"
# enable:
# - "DiscordBot"
database:
# You may either use SQLite or Postgresql for the bridge database, which contains
# important mappings for events and user puppeting configurations.
# Use the filename option for SQLite, or connString for Postgresql.
# If you are migrating, see https://github.com/Half-Shot/matrix-appservice-discord/blob/master/docs/howto.md#migrate-to-postgres-from-sqlite
# WARNING: You will almost certainly be fine with sqlite unless your bridge
# is in heavy demand and you suffer from IO slowness.
{% if matrix_appservice_discord_database_engine == 'sqlite' %}
filename: {{ matrix_appservice_discord_database_filename|to_json }}
{% else %}
connString: {{ matrix_appservice_discord_database_connString|to_json }}
{% endif %}
room:
# Set the default visibility of alias rooms, defaults to "public".
# One of: "public", "private"
defaultVisibility: "public"
channel:
# Pattern of the name given to bridged rooms.
# Can use :guild for the guild name and :name for the channel name.
namePattern: "[Discord] :guild :name"
# Changes made to rooms when a channel is deleted.
deleteOptions:
# Prefix the room name with a string.
#namePrefix: "[Deleted]"
# Prefix the room topic with a string.
#topicPrefix: "This room has been deleted"
# Disable people from talking in the room by raising the event PL to 50
disableMessaging: false
# Remove the discord alias from the room.
unsetRoomAlias: true
# Remove the room from the directory.
unlistFromDirectory: true
# Set the room to be unavailable for joining without an invite.
setInviteOnly: true
# Make all the discord users leave the room.
ghostsLeave: true
limits:
# Delay in milliseconds between discord users joining a room.
roomGhostJoinDelay: 6000
# Lock timeout in milliseconds before sending messages to discord to avoid
# echos. Default is rather high as the lock will most likely time out
# before anyways.
# echos = (Copies of a sent message may arrive from discord before we've
# fininished handling it, causing us to echo it back to the room)
discordSendDelay: 1500
# Set a maximum of rooms to be bridged.
# roomCount: 20
ghosts:
# Pattern for the ghosts nick, available is :nick, :username, :tag and :id
nickPattern: ":nick"
# Pattern for the ghosts username, available is :username, :tag and :id
usernamePattern: ":username#:tag"
# Prometheus-compatible metrics endpoint
metrics:
enable: false
port: 9001
host: "127.0.0.1"